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Pilot Helmet MSA Gallet LA100

This Pilot Helmet MSA Gallet LA100 was created for my Intermediate Term Hero Prop assignment. The body mesh was taken from 3DScanStore, and my focus was on training my modeling skills. I aimed to use Maya for all the helmet parts modeling, but I found modeling the mask challenging. I switched to ZBrush for boolean modeling and created the high-poly version of the mask, then retopologized it in Maya.

For texturing, I aimed for a "lived-in" look as if the helmet had already been used by a pilot. I also included a small Easter egg that reveals the pilot’s nationality. The model was rendered in Marmoset, without ray tracing.

This project was a great opportunity to push my skills in both hard surface modeling and texturing for props.